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INI File | 2005-07-26 | 6.6 KB | 142 lines |
- [Version=CP2]
- TimeStamp = 2005.03.31.16:50:26
- [Unit]
- Unit.Common.ModelName = units\mechanical\pak38.4D
- Unit.Common.LowPolyModelName =
- Unit.Common.WreckModelName = units\mechanical\pak38_wrecked.4D
- Unit.Common.SpriteModelName =
- Unit.Common.UnitType = 9
- Unit.Common.MarketBuyFirst = 3
- Unit.Common.MarketBuyLast = -1
- Unit.Common.MarketMultiWhenBuyable = 1
- Unit.Common.Price = 52
- Unit.Common.MarketPicture = 4
- Unit.Common.HeroPicture = -1
- Unit.Common.Repairer = 0
- Unit.Common.Supporter = 0
- Unit.Common.Cargo = 0
- Unit.Common.UnloadDirection = -1
- Unit.Common.UseFogOfWarTexture = 0
- Unit.Common.ClassType = 11
- Unit.Common.ClassType.Artillery Unit.StorageCapacity = 1
- Unit.Common.ClassType.Artillery Unit.StorageType = 0
- Unit.Common.ClassType.Artillery Unit.Storage Custom Units = 0
- Unit.Common.ClassType.Artillery Unit.DemolishType = 1
- Unit.Common.Static_Effects = 0
- Unit.Common.Pilot_Light_Effects = 0
- Unit.Common.Die_Effects = 2
- Unit.Common.Die_Effects.0.Effect.Effect = effects\boom\Unit_Elorobbanas_Kicsi.fx
- Unit.Common.Die_Effects.0.Effect.MeshName =
- Unit.Common.Die_Effects.1.Effect.Effect = effects\sound\s_vehicle_dead.fx
- Unit.Common.Die_Effects.1.Effect.MeshName = body
- Unit.Common.Died_by_Fire_Effects = 0
- Unit.Common.Destroy_Effects = 2
- Unit.Common.Destroy_Effects.0.Effect.Effect = effects\boom\Unit_Utorobbanas_Kicsi.fx
- Unit.Common.Destroy_Effects.0.Effect.MeshName =
- Unit.Common.Destroy_Effects.1.Effect.Effect = effects\sound\s_vehicle_destroyed.fx
- Unit.Common.Destroy_Effects.1.Effect.MeshName = body
- Unit.Common.Night_Effects = 0
- Unit.Common.UnitSize = 5.000000
- Unit.Common.Selectable = 1
- Unit.Common.Detector = 0
- Unit.Common.Invulnerable = 0
- Unit.Common.Invisible = 0
- Unit.Common.AlwaysVisible = 0
- Unit.Common.ForceStatic = 0
- Unit.Common.EnemyPlayerCanOccupyThisUnit = 1
- Unit.Common.CanMoveOnOnlyWalkerFlag = 0
- Unit.Common.CanMoveOn_BM_EDGE_Flag = 0
- Unit.Common.Sight = Vehicle_Sight_Artillery
- Unit.Common.HP = 200
- Unit.Common.ArmourType = 2
- Unit.Common.Thermostat = 50.000000
- Unit.Common.FrontArmor = 20.000000
- Unit.Common.LeftSideArmor = 0.000000
- Unit.Common.RightSideArmor = 0.000000
- Unit.Common.BackArmor = 0.000000
- Unit.Common.TopArmor = 0.000000
- Unit.Common.AttackGround = 0
- Unit.Common.Slots.Grenade = 0
- Unit.Common.Slots.Molotov coctail = 0
- Unit.Common.Slots.Mine detector = 0
- Unit.Common.Slots.Ground tank mine = 0
- Unit.Common.Slots.Magnetic mine = 0
- Unit.Common.Slots.Explosives = 0
- Unit.Common.Slots.Spade = 0
- Unit.Common.Slots.Binoculars = 0
- Unit.Common.Slots.Boat = 0
- Unit.Common.Slots.Mine = 0
- Unit.Common.MainGunner = 0
- Unit.Common.FireHeight = 0.000000
- Unit.Gunners = 1
- Unit.Gunners.0.Gunner.GunnerType = 0
- Unit.Gunners.0.Gunner.GunnerHeight = 0.000000
- Unit.Gunners.0.Gunner.WeaponType = 1
- Unit.Gunners.0.Gunner.WeaponFireStartArcAngle = 0.000000
- Unit.Gunners.0.Gunner.WeaponFireArcAngle = 2.000000
- Unit.Gunners.0.Gunner.ParentGunner = -1
- Unit.Gunners.0.Gunner.HandToHand / Ranged = 1
- Unit.Gunners.0.Gunner.HandToHand / Ranged.Ranged.MinRange = 5
- Unit.Gunners.0.Gunner.HandToHand / Ranged.Ranged.MaxRange = Vehicle_MaxRange
- Unit.Gunners.0.Gunner.HandToHand / Ranged.Ranged.Ammo = 50
- Unit.Gunners.0.Gunner.HandToHand / Ranged.Ranged.DirectDamage = 1
- Unit.Gunners.0.Gunner.HandToHand / Ranged.Ranged.Projectiles = 1
- Unit.Gunners.0.Gunner.HandToHand / Ranged.Ranged.Projectiles.0.Projectile.Name = Projectile tank
- Unit.Gunners.0.Gunner.HandToHand / Ranged.Ranged.KickSize = 0.100000
- Unit.Gunners.0.Gunner.HandToHand / Ranged.Ranged.KickTime = 1.000000
- Unit.Gunners.0.Gunner.HandToHand / Ranged.Ranged.ShotAngle = 0.000000
- Unit.Gunners.0.Gunner.HandToHand / Ranged.Ranged.ShotSpread = 0.000000
- Unit.Gunners.0.Gunner.Fixed / Rotatable = 0
- Unit.Gunners.0.Gunner.Damage = 51
- Unit.Gunners.0.Gunner.DamageRadius = 0
- Unit.Gunners.0.Gunner.Direct / Radius Damage = 0
- Unit.Gunners.0.Gunner.Direct / Radius Damage.Direct Damage.Damage = 51
- Unit.Gunners.0.Gunner.ReloadTime = 5.5
- Unit.Gunners.0.Gunner.ReshotTime = 0.100000
- Unit.Gunners.0.Gunner.ShotDelay = 0.000000
- Unit.Gunners.0.Gunner.AutoShot = 1
- Unit.Gunners.0.Gunner.BurstShot = 0
- Unit.Gunners.0.Gunner.BodyKick = 3.000000
- Unit.Gunners.0.Gunner.Shot_Effects = 3
- Unit.Gunners.0.Gunner.Shot_Effects.0.Effect.Effect = effects\sound\s_axis_light_artillery_shot.fx
- Unit.Gunners.0.Gunner.Shot_Effects.0.Effect.MeshName =
- Unit.Gunners.0.Gunner.Shot_Effects.1.Effect.Effect = effects\muzzle-fire\Tank.fx
- Unit.Gunners.0.Gunner.Shot_Effects.1.Effect.MeshName = gun0m0
- Unit.Gunners.0.Gunner.Shot_Effects.2.Effect.Effect = effects\muzzle-fire\Cartridge-case_flying.fx
- Unit.Gunners.0.Gunner.Shot_Effects.2.Effect.MeshName = cartridge-case
- Unit.Gunners.0.Gunner.Ground_Incidence_Effects = 1
- Unit.Gunners.0.Gunner.Ground_Incidence_Effects.0.Effect.Effect = effects\boom\FoldbeLoves_Kicsi.fx
- Unit.Gunners.0.Gunner.Ground_Incidence_Effects.0.Effect.MeshName =
- Unit.Gunners.0.Gunner.Water_Incidence_Effects = 0
- Unit.Gunners.0.Gunner.Unit_Incidence_Effects = 1
- Unit.Gunners.0.Gunner.Unit_Incidence_Effects.0.Effect.Effect = effects\boom\TankLovedek_Becsapodas_Unitba.fx
- Unit.Gunners.0.Gunner.Unit_Incidence_Effects.0.Effect.MeshName =
- Unit.Gunners.0.Gunner.Building_Wood_Incidence_Effects = 0
- Unit.Gunners.0.Gunner.Building_Stone_Incidence_Effects = 0
- Unit.Drivers = 1
- Unit.Drivers.0.Driver.DriverType = 0
- Unit.Drivers.0.Driver.DriverType.TurnInPlace.MoveSpeed = Vehicle_Movespeed_Cannon_Medium
- Unit.Drivers.0.Driver.DriverType.TurnInPlace.SpinSpeed = Vehicle_Spinspeed_Cannon*Vehicle_Spinspeed_Cannon_Medium
- Unit.Drivers.0.Driver.DriverType.TurnInPlace.MaxFuel = 0.000000
- Unit.Drivers.0.Driver.DriverType.TurnInPlace.Consume = 0.000000
- Unit.Drivers.0.Driver.Departure_Effects = 0
- Unit.Drivers.0.Driver.Move_Effects = 0
- Unit.Drivers.0.Driver.Move_In_Water_Effects = 0
- Unit.Animation = 1
- Unit.Animation.Vehicle.SpringStrength = 5.000000
- Unit.Animation.Vehicle.SpringDecay = 0.100000
- Unit.Animation.Vehicle.SpringScale = 0.500000
- Unit.Animation.Vehicle.MaxSpringAngle = 1.000000
- Unit.Animation.Vehicle.RodSpringStrength = 2.500000
- Unit.Animation.Vehicle.RodSpringDecay = 0.050000
- Unit.Animation.Vehicle.RodSpringScale = 0.500000
- Unit.Animation.Vehicle.TrackWidth = 80.000000
- Unit.Animation.Vehicle.CaterpillarBelt = 0
- Unit.Animation.Vehicle.WheelTypes = 1
- Unit.Animation.Vehicle.WheelTypes.0.Wheel.Type = 1
- Unit.Animation.Vehicle.WheelTypes.0.Wheel.Radius = 43.000000
- Unit.Animation.Vehicle.WheelTypes.0.Wheel.U = 0.926000
- Unit.Animation.Vehicle.WheelTypes.0.Wheel.V = 0.409000
- Unit.Animation.Vehicle.WheelTypes.0.Wheel.Trail = units\mechanical\loveg3_tyres_a.tga
- Unit.Animation.Vehicle.WheelTypes.0.Wheel.TrailWidth = 25.000000
-